3D Puzzle
The game mechanics are simple. The player assembles small scenes of the big wooden world piece by piece, following the story told by the narrator.
Coziness
There is a warmth and empathy that the world lacks in the game. It is the type of thing that can transform something from a puzzle game into a way to help people feel better. A game is simple on the surface but helps to convey the instincts of love and safety to someone that needs it to get through another day. The game that heals and supports like hot tea with a grandmother in front of a fire.
Story
The main purpose of the game is to immerse the player in memories of his childhood, in those feelings of an open and vast world, when time was plentiful and most of it was spent outdoors, when the simplest things surprised and when every day could be a great adventure.
Tizer
Concept
(It is not a game graphic! I made it in 3D software before we started make a game.)
Gameplay
The basic game mechanics are very simple. The player needs to find the right places for the wooden objects. Piece by piece the player assembles the dioramas. Small objects are assembled into larger ones and put together into a Wudo world. The mechanics are taken from tabletop puzzles and also belong to the "Find the object" genre.
Woodo's stories and mini-games enrich the gameplay by making it more diverse.
A gif of assembling the first scene.
A video showing the main gameplay mechanic.
Little Foxy
Story
This is a simple story that the narrator tells the player. It's about a city fox who is sent to the countryside for the whole summer and the local villager, Ben the frog. The story is about friendship, summer, childhood, and things that everyone knows.
Ben the frog
Navigation
About Us
We are a small team of two people working on a game full of warmth. We previously worked together on the party game Clumsy Rush as part of a small indie studio. (Clumsy Rush is released on Switch on December 23, 2019, and later on Xbox.)
Yullia
Timur
Hi, I'm Julia. I am an artist with a passion for making games. I dream to make games according to my inner vision. I like to make beautiful games in which the main goal is emotions which the player can get.
Hi, I'm Timur. I am a leading programmer. As a kid, I played a lot of games, and one day I wanted to make my own ones. I started my way as an Olympiad programmer, participated in many competitions. I love complexity. I worked with professionals and great people. My dream is to make a lot of good games that people will love to play.
FAQ
I want to play! Where can I download it?
When is the game's release?
Hey there! Thanks for your enthusiasm!
We're still in the process of creating the game, and it's not available for download just yet. I share your excitement to play it, and we can't wait to share it with you once it's ready!
Great question! We've just begun this exciting journey, and while we're super motivated to create an amazing game, we don't have a specific release date just yet. We want it to be perfect for you and perfection needs time.
Will the game be released on Switch?
Do you plan to release it on Android?
Absolutely! We have a soft spot for the Switch too! Our initial plan is to release on PC first, and shortly after, we're excited to bring the game to the Switch!
We'd love to, but it's quite challenging to bring our beautiful graphics to phones without sacrificing quality. We're exploring possibilities and thinking about it, though!
I've been following your game for a long time why are you still making it?
We truly appreciate your patience and support. Woodo has been a labor of love for us, and due to various life situations, we've had to pause development for extended periods in the past. However, we're excited to share that we've secured funding, and we're optimistic that this will help us progress more swiftly from now on!
Check out these answers first if you have the same question =)
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